项目为一位法国餐厅老板打造了一座住宅兼餐厅。客户是我的老朋友，也是我“专为一家餐厅而建的桌子（the Tables for a Restaurant）”作品的委托者。在本次项目中，我被要求设计一座尽可能“重”的建筑：“我想要一座重量感会随着时间的推移而增加的建筑，”他说。“它无需人工打磨的光滑质感，而是具有天然的粗糙感。这正是最正宗的美食所需要的场所。”他还告诉我，“它必须看起来像是在这里存在了许久，并将继续在此地长存。”他希望创造一座全新的老字号餐厅，兼容住宅与餐厅两种功能，这样在未来，他就可以将其传给自己的子孙后代。
The project is a residence/restaurant for a French restaurant owner. He is an old friend of mine, and he was the one who commissionedthe Tables for a Restaurant. I was asked to design a building as “heavy” as possible. “I want an architecture whose heaviness would increase with time,” he said. “It cannot be artificially smooth but rather something with the roughness of nature. Authentic cuisines require such a place.” He also told me that “it has to look as if it has been there and will continue to be there for the longest time.” His idea was to create a brand-new long-established restaurant. He was longing for something that is both a house and a restaurant, something he could pass on to his children and grandchildren.
Now, he invites guests to the restaurant as he would invite friends to his house, and with someone special, he would let them into the living room or even stay overnight. When the restaurant is closed, the hall serves as a place for the family to spend time or for the children to study. The plan is arranged with the restaurant on the north and the residence on the south. To go back and forth between the spaces, they can walk through any one of the three courtyards that separate them.
In terms of construction, we conceived a process of constantly sharing, accepting, and referencing the un-precisions and accidents that occurred on the site to create an architecture that internalizes natural distortions and uncertainties. More specifically, we dug a hole in the ground to pour concrete, excavated the volume, and fixed glasses to create interior space.
First, a mass model that went through countless modifications was converted into 3D data. The 3D coordinate data was then input into a total station (TS) survey instrument to determine the points utilizing a navigation system for pile driving. At the same time, construction workers dug the hole manually for precision while constantly confirming the position and shape on an iPad. Unexpected factors such as growing grass, soil collapsing, or errors due to manual labor were tolerated as much as possible. When the structure was excavated after concrete solidification, it was caked with mud. With the range in geology, the nature and appearance of the soil differed from place to place. We originally planned to wash away the dirt to reveal a gray concrete structure. However, we were impressed by how it looked with soil that we decided to leave it as it is. It was then that we sensed the atmosphere of a cave and decided to redesign the building with a new image.
In designing the interior space, we visualized in 3D images the differences between the design drawings and the actual surface coordinates of the excavated structure. This process revealed new spaces that we had not anticipated to emerge from the overlapping discrepancies. We discovered such places and updated the way to inhabit the architecture accordingly. Thus the architectural design process was flipped, to reference the structure to determine the designs including the placement and number of glass pieces, arrangement and size of the furniture, and positions and details of MEP facilities. For example, where to fix the glass was adjusted based on actual on-site measurements, and 3D scan data was used to verify that the glass would not break by hitting the structure during the construction nor by opening/closing, and to adjust the position of the hinges. To simplify the plumbing route, the water supply and drainage were planned to pass through the three courtyards in a straight line, and faucets, drainage pipes, ventilation ducts, etc. were installed to penetrate the glass windows into the rooms.
Accepting uncertainties, the concrete mass will gradually be transformed into architecture through cut-and-try. The owner will start a life here, run a restaurant, and continue to renew this place.
Text by Junya Ishigami
English version translator: Fraze Craze
name: House & Restaurant
Site of the project: Ube, Yamaguchi, Japan
Building Type: House + Restaurant
Design team: junya.ishigami+associates
Person in charge : Junya Ishigami, Taeko Abe, Jaehyub Ko, Takuya Nakayama
Structural engineering: Jun Sato Structural Engineers
Person in charge : Jun Sato, Yoshihiro Fukushima
lighting/interior designer: junya.ishigami+associates
Person in charge : Junya Ishigami, Takuya Nakayama
lighting advisor: Izumi Okayasu Lighting Design
Person in charge : Izumi Okayasu
curtain:Yoko Ando Design
Person in charge : Yoko Ando
General contractor: Akita Kensetsu Co.,Ltd.
Person in charge : Masato Akita, Gaku Matsumoto, Takaki Fukuda, Takuya Nakayama, Akane Enda, Yuki Inoue
Echo Mechanical Plumber
Person in charge : Koichi Tashiro
Person in charge : Yuta Itagaki
Person in charge : Kazuya Kiryu
glass:Meiji Glass Company Limited
Person in charge : Kensuke Kashihara
Person in charge : Yoshio Yanagiya
furniture: Gotanda Seisakusho Co., Ltd.
Person in charge : Shigeki Miyamoto, Ai Mizuta
RC furniture: I.D.Works
Person in charge : Hayato Takehashi
Client: Motonori Hirata
Site area: 914.69 m2
Building area: 270.72 m2
Total floor area: 195.41 m2
Design phase: 2013.7-2016.5
Construction phase: 2016.11-2022.3
Structural system: earth formwork reinforced concrete
Major materials: exposed concrete, tempered glass
更新日期：2022-09-20 15:13:13非常感谢 石上纯也建筑事务所 带来的精彩项目， 查阅更多